My Ludum Dare 47 Submission


My submission for this jam.  Overall I'm pretty proud of it.

I had to cut development time a little short, but I think I actually might do some post-jam updates to this.

First of all, a large part of the game is using combos in captures to boost your score.  I'm afraid a lot of people won't know to capture rather than kill, or aim for multi-captures, or to stun enemies to make them easier to catch.  I didn't have time to work all that into the in-game instructions, and I figure most people won't read the on-screen hints telling them this.

So, I'd like to really update the visuals/feedback on successful captures, and really make the scores earned be obvious, to encourage score competition.  I'd even like to make an online leaderboard if possible.

Aside from that, I think the ship design needs to really be done well.  I wound up keeping my standin assets because I ran out of time, but I'd love to maybe do some 3D modeled characters.

Files

Web Play in browser
Oct 07, 2020
Mac 21 MB
Oct 06, 2020
Linux 24 MB
Oct 06, 2020
Windows 22 MB
Oct 06, 2020

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Comments

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Keep it up Dave, nice work!